Guides

We have a huge list of games available here:How to Port Forward Games. How to Portforward Call of Duty: Advanced Warfare How to Port Forward Assassins Creed Unity How to Port Forward Halo 5: Guardians How to Port Forward Elite: Dangerous How to Port Forward Space Engineers List of all games and applications… How to … Continue reading “Guides”

We have a huge list of games available here:How to Port Forward Games.

How to Portforward Call of Duty: Advanced Warfare

How to Port Forward Assassins Creed Unity

How to Port Forward Halo 5: Guardians

How to Port Forward Elite: Dangerous

How to Port Forward Space Engineers

List of all games and applications…

How to Portforward Two XboxesHow to Portforward MinecraftHow to Portforward Minecraft Pocket EditionHow to Use uTorrentWindows 8 OverviewPort Forwarding Tutorials

Lets Get Started – Read this first!Is Port Forwarding SafeHow To Check For Open PortsList of All Known TCP and UDP PortsPort Forwarding Guides by RouterRouter Screenshots CollectionDefault Router Usernames and PasswordsHow To Find Your Routers IP AddressAlternatives to Port Forwarding!What is Port Forwarding?Configuring a Static IP AddressCommon DNS ServersPort Forwarding Behind Two Routers?What is an IP Address?What is a Port?What to do if you get a Can not find Server ErrorWireless Networking Tutorials

Finding a MAC AddressWhat is an IP Address?What to do if you get a Can not find Server ErrorFirewalling

What is a Firewall?Finding a MAC AddressWhat is an IP Address?What to do if you get a Can not find Server Error.Other Networking

How To Set Up Your RouterHow To Find Your Routers IP AddressHow To Reset Your Routers PasswordWhats My IPCommon Networking Terms.Understanding Binary Numbers.An Introduction to Subnetting.Finding a MAC AddressWhat is an IP Address?The Basics of Wireshark.Understanding DHCPWritten by Jason BauerJason Bauer is an owner and programmer for . You can find more of his articleshere.

r Interface

Sorry this is posted late on the website, Legion launched while it was uploading and it kinda consumed my time.

I havent done a front page post in so long, Im absolutely sorry!

To start off, I released Version 3.9.5 to both Curse and WoWInterface (Havent forgot about those guys this time)

Take note that many of those changes have been available to Alpha release for quite some time.

– All World Bosses are now included in the lockout information under the clock.

– Added option to change when cooldowns go from minutes to seconds, based on submitted code of Azhtyhx.

– Add Overwatch data for friends information (dont think this will cause errors, but dont have any friends in the Overwatch closed beta.

– Added support for the missing WoD currencies in the Currency infotext.

Also, a lot of people are still wondering if V4 is still a thing thats happening, or convinced that it wont. I released a few videos two months ago but I realized I never made a front page post about it, so unless you checked the forums, mytwitter feedor you were aPatreon Supporter, then chances are you missed them. Here they are:

Version 3.9.2 is now available on Curse and WoWInterface.

This is a short version that improves compatibility with Patch 6.1.

Changelogs between versions encompass all changes between 3.9.1 and 3.9.2, some of which you may be familiar with if you have been using alpha versions.

-Core:Reworded Welcome screen. Added Thanks tab.

-Core:Changes a few frame references to be compatible with changes done in Patch 6.1

-Bags:Fixed an issue with the Reagent Bank options having no effects.

-Infotext:Fixed an issue that prevented clicks from registering when clicking on a character friend, making it impossible to whisper them.

-Unitframes:Changed color behavior for NPCs when set to Color by Class, it will now follow reaction (Hostile, Neutral, Friendly) as opposed to class (which defaults to Warrior for all non-players).

-Unitframes:You can change reaction colors under the Unitframess Misc Colors option tab.

-ActionBars:LUIs built-in bars still have certain issues that could very well be considered deal-breakers with people and we suggest LUI users to use Bartender4 instead.

-Unitframes:Our Raid frames are not very customizable which some healers may have an issue with. Since this is a much more complex issue to solve, we can only suggest you look into other raid frames addons such as Grid, Healbot or Vuhdo.

-WorldMap:LUIs world map module has several minor issues such as the player arrow disappearing when using maximized map and quest zone blue highlights not showing. It is disabled by default as of last version, but some people may still have it enabled.

-Twitter Integeration:Currently, Twitter Integration does not work while using LUI. To fix that, you need to disable the Chat Module and reload the UI. This will clean any chat frame taint coming from LUI, allowing the Share button to work once again, but you will lose the ability to click links and other features given through the chat module.Note:Typing /share will bring up the Twitter interface without having to disable chat module.

If you like LUI and would like to support it, you can do so either bydonatingor supporting it onPatreon.

It may not interest everyone, I sometimes discuss interesting stuff over onTwitter. (No account required)

Version 3.9.1 is now available on Curse. (WoWInterface package coming soon)

This version fixes a variety of issues and bugs that were discovered post-launch but sadly there are quite a few of them that cannot be retroactively updated, so here are some of the changes that will need to be done for people for people updating:

-World Map:The world map module has many issues which have been reported but solutions have not been found yet, as such it was decided to disable it by default. Due to the way the module is handled, theres no way for us to force-disable it on profiles that have already been installed. If youre having issues with the world map, please disable it by going in the LUI options, click on the white section named Modules and click on World Map to disable it. A reload of your UI will be necessary I believe.

-Action Bars:If you are suffering from texture issues around your action bars, go in your Interface\Buttons folder and delete both UI-Action-Quickslot BLP and PNG files. (UI-Action-Quickslot2 is not affected and works properly.)

-Quest Items:There are taint issues when using Quest items that asks you to Ignore this error or disable LUI, leading to being unable to use quest items. This isnt something we can fix, its an issue on Blizzards side, if you do disable LUI, itll just act the same and blame another addon instead. Due to this, new LUI packages on WoWInterface will containQuestItemButtonFix, if you download updates from Curse, you will need to pick this addon up separately.

Changelogs between versions encompass all changes between 3.9.0 and 3.9.1, some of which you may be familiar with if you have been using alpha versions.

-Core:The Blizzard Frame Scale script has been improved to include more Blizzard frames, including Warlords-specific ones (such as the Garrison Architect Table)

-Core:Fixed an issue with LoadOnDemand Blizzard frames not being affected by the the Frame Scaling.

-Core:Removed usage of SavedVariablesPerCharacter. All information stored in them will be transfered to the SavedVariables database automatically.

-Bags:If an item starts a quest or , show the Quest Overlay provided by Blizzard.

-Bags:Added an option to disable that overlay.

-Infotext:Updated the Currency dropdown for a wider range of Currency IDs, supporting all new currencies that were added in Warlords.

-Infotext:Updated difficulty IDs next to the clock to support the new difficulty names for Warlords, as well as supporting Mythic and Challenge modes now.

-Infotext:Fixed an issue that caused your tracked quests to stop tracking upon changing zones.

-Minimap:Reduced the size of the Garrison minimap button and docked it to the bottom left of the Minimap, above the Minimap Icon if present.

-Minimap:Added an option to hide coordinates in the Minimap.

-Minimap:Fixed an issue with the Minimap Frames (AlwaysUpFrame, Vehicle Indicator, Durability indicator…) where they would disappear if another addon tried to move them.

-Minimap:Added an option to disable LUIs involvement in specific minimap frames, letting other addons control them without conflict.

-Minimap:Fixed an issue with the ObjectiveTracker becoming unresponsive after moving it through MinimapFrames

-Nameplates:Removed outdated options that did nothing from the option menu.

-Nameplates:The Elite dragon texture has been mirrored to prevent it from overlapping the health frame.

-Nameplates:Added an option to hide the dragon textures.

-RaidMenu:Added the 3 new markers introduced in Warlords. (Orange, Silver and White)

-RaidMenu:Markers are now shown over two rows.

-RaidMenu:Fixed an issue with the ClearMarkers button being unresponsive.

-ThreatBar:Fixed an issue where the Exp Bar mode would not display for a level 90 character who recently bought Warlords.

-Tooltip:Fixed an issue with lingering player border colors.

-Unitframes:Fixed an issue where Windwalker Monks with Empowered Chi were not seeing the additional Chi.

-Unitframes:Fixed an issue where Shadow Priests with Enhanced Shadow Orbs were not seeing the additional Shadow Orbs.

-Unitframes:Fixed an issue with certain race/gender portraits showing a full model instead of a portrait.

-WorldMap:Disabled the module by default. Its mostly useable but has a slew of small issues that causes the module to be of sub-par quality.

-ActionBars:LUIs built-in bars still have certain issues that could very well be considered deal-breakers with people and we suggest LUI users to use Bartender4 instead.

-Unitframes:Our Raid frames are not very customizable which some healers may have an issue with. Since this is a much more complex issue to solve, we can only suggest you look into other raid frames addons such as Grid, Healbot or Vuhdo.

-WorldMap:These issues should only be present if using our WorldMap module, which has been disabled as of this version, but includes things such as the arrow disappearing when using the maximized map and quest zone blue highlights not showing.

If you like LUI and would like to support it, you can do so either bydonatingor supporting it onPatreon.

It may not interest everyone, but I decided to give a new attempt at bite-sized mini-updates over onTwitter. (No account required)

Version 3.9.0 is now available on Curse and WoWInterface.

Finally it is here, the 6.0 Release version which has been delayed twice now. I would like to thank everyone who has submitted bug reports or weird behaviors happening so we could get them all (or at least most of them) before the release. We may do another release in a week or two to round up any new bugs that shows up or if we finally manage to nail down the currently known issues.

On another note, I wanted to keep this for when I finally launch V4, but due to my financial situation not improving (In fact, the horizon looks grim), I decided toopen a Patreon account, this allows supporting members of the community to donate on a monthly basis to sustain me which in turn would let me devote even more time to LUI and start video series on it and such. I extremely appreciate everyones donations, you guys have made it much easier for me to keep working on LUI. Not having access to Warlords content would have been a serious detriment to the cause.

A note I want to add before anyone jumps to conclusion: I do not intend to offer any rewards that could negatively affect users that cannot or will not donate or pay for features. I am not interested in a donor-only support forum that get better service, or donor-only special editions of LUI with more features. While they may receive some perks for donating (as mentioned on the Patreon page), I hope people that will donate will do so to show their support for me and my projects and NOT as a way to pay to get a better service.

I would like to also mention that V4 is coming along quite nicely. It may be early to pronounce but I have met someone that could breath some fresh life into the LUI textures and we might have updates here and there to prevent V4 to look exactly like V3 but with better code. With this release out of the way I can again spend some time on it to get it fleshed out for a beta by Warlords release. Dont quote me on that though.

Changelogs between versions encompass all changes between 3.8.3 and 3.9.0 some of which you may be familiar with if you have been using alpha versions. (6.0 alphas have been out since the day it launched)

-Core:Updated various frames to work with the new WoD changes.

-Bags:Add support for the new Reagents bank.

-Bags:Updated the New Item notification. Note that you will need to enable it in the Bags options.

-Bags:As quest items shouldnt be in your bags anymore, removed the option to highlight quest items.

-Infotext:Fix an issue not being able to invite connected realm guild members while using the Hide Realm Name option.

-Infotext:Add support for Heroes of the Storm in Friends display.

-Micromenu:Updated frame names due to WoD changes.

-Minimap:Changed the Objective Track offset to prevent the new art from overlapping with the sidebar textures.

-Tooltip:Tooltips in the friend list are now skinned to look like other tooltips found in LUI.

-Tooltip:Fixed an issue where the border colors wouldnt update when going from a player to another player next to each other.

-Tooltip:Fixed an issue where Show For Abilities in Combat could cause your skill tooltips to vanish regardless of combat state.

-Unitframes:Updated oUF framework to latest version 1.6.8

-Unitframes:Fixed issues with the new Eclipse Bar.

-VengeanceBar: Renamed to Resolve Bar. Max value may be wrong as we do more research on how it is handled mechanically.

-WorldMap:Updated for the WoD changes. Removed our instance maps options for the time being.

– Female Human portrait in the unitframes shows the full model instead of a portrait.

– World Map player arrow sometimes goes missing if the Minimap is maximized.

Deluge (1933

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A massive earthquake strikes the United States, which destroys the West Coast and unleashes a massive flood that threatens to destroy the East Coast as well.

(screen play by) (as John Goodrich)

The IMDb Show: Paul Scheer on Why There Are No Bad Movies

Paul Scheerreveals the inspiration forThe Disaster Artistand his love of awesomely bad movies.

3 April 2017 6:09 AM, +08:00Trailers from HellDeluge

22 February 2017 5:44 AM, +08:00Trailers from HellHarry Knowles Annual Butt-Numb-a-Thon Teases Logan, A Cure for Wellness

13 December 2016 10:31 AM, +08:00Variety – Film NewsSee all related articlesAround The WebPowered by ZergNetCreate a listUser Lists

created 19 Dec 2012Total Watcheda list of 3100 titles

created 23 Apr 2013Post Apocalypsea list of 425 titles

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New York City awaits a massive series of tidal waves which has already struck the North American west coast. As the waves strike and destroy the city, Martin is separated from his family. Seemingly the only survivor, he meets Claire, and they give one another aid and comfort during the crisis. Later, other survivors arise. As society attempts to rebuild, Martin and his wife Helen reunite. Claire, who has shared a great deal with Martin during their time alone, informs Helen that she will not live without Martin.Written byKen Miller

Earth is doomed! Only a few will survive!

Tiffany Studios, Los Angeles, California, USA

The last KBS/Admiral Production.See more

Featured inS.O.S. Tidal Wave(1939)See more

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I saw this film in England in 1934 at the age of 16 and was highly impressed with the special effects. Oddly enough Sydney Blackmer played the hero in this although in many other films he was cast in villainous roles. Remember him as the kindly neighbour in Rosemarys Baby? I had read the book only a year or so before seeing the film and was absolutely flabbergasted with the disaster scenes. In view of our knowledge of global warming, a remake might well be highly topical and thought provoking.

Paul Scheershares his Watchlist withThe IMDb Show, featuringThe Good PlaceSearch Party, andI, Tonya. Plus, find out howThe Roombecame a cult classic.

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